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Systematic mapping of digital gap and gender, age, ethnicity, or disability
(MDPI, 2022-01-24)
Rapid technological evolution defines the first two decades of the millennium. This phenomenon has increased the digital gap, disparities, and inequalities in global and local contexts. This paper reports a systematic ...
Interweaving digital literacy with computational thinking
(2021-10)
In the educational setting, consolidating computational thinking (CT) and digital literacy (DL) as two important skills for 21st- cen-
tury professionals have become more important than ever. Nonetheless, scientific ...
Comparing Competency Assessment in Electronics Engineering Education with and without Industry Training Partner by Challenge-Based Learning Oriented to Sustainable Development Goals
(MDPI, 2021-09-27)
This study assessed the “creation of technological solutions for electronic devices” competencies evaluation when faculty–industry liaison is available. This experience at Tecnológico de Monterrey (TEC) was developed with ...
Scenarios for student-centered learning: RFiD Pocket Lab and IoT Platform as teaching tools
(IEEEXplore, 2022-05-11)
This paper contributes to the realization of learner-centered learning scenarios. It is developing an IoT learning platform for different educational levels. On the other hand, the use of “Pocket Labs” is proposed as an ...
Role assignment analysis of an assistive robotic platform in a high school mathematics class, through a gamification and usability evaluation
(Springer, 2020-09-18)
This project implements an assistive robotic platform in a mathematics high school class to support the professor’s teaching
process while analyzing its performance by using a gamification approach and the Octalysis ...
Improving the attention span of elementary school children for physical education through an NAO robotics platform in developed countries
(Springer Nature, 2022-03-17)
Education today faces a powerful enemy: the lack of interest from students, who, even if attending class, find themselves
distracted. This enemy has been in our schools for a long time, but it has never been as strong as ...
Physical therapy using robotics:A project-based learning experience for undergraduate students
(Australasian Journal of Educational Technology (AJET), 2021-12-06)
The dynamic society we live in requires constant adaptation and innovation on every aspect of our daily lives, allowing us to improve the necessities of different people by doing it. For this study, we used a new approach ...
An immersive week for undergraduate engineering students for developing iot competencies a case study at Tecnologico de Monterrey in Mexico
(IEEEXplore, 2020-02-13)
Emerging technologies are rapidly and deeply impacting the companies' organization, so it is necessary to develop new competencies to face the digital transformation. The Internet of Things (IoT) is an emerging technology ...
A pipeline framework for robot maze navigation using computer vision, path planning and communication protocols
(IEEEXplore, 2021-06-14)
Maze navigation is a recurring challenge in robotics competitions, where the aim is to design a strategy for one or several entities to traverse the optimal path in a fast and efficient way. To do so, numerous alternatives ...
Model approximation of an arm of the NAO™ robot using system identification
(IEEE, 2021-02-26)
This paper proposes a methodology to obtain a model approximation for the SoftBank NAO™ robot. It is worth to stress that the NAO™ robot is a closed commercial platform, namely, most of the parameter values are not available. ...