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Gamification as learning scenario in programming course of higher education.
(2018-06)
Gamification in higher education could be a bad strategy if you only consider creating a game environment for learning, but particularly for a programming course can represent the element of motivation to develop specific ...
RoboTICs:Implementation of a robotic assistive platform in a mathematics high school class
(IEEE, 2019-08-01)
The Mathematics program created by the Mexican Ministry of Public Education (SEP) aims to have high school students with active development of a critical, logical thinking, creativity, and broad general knowledge to be ...