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Systematic mapping of the literature: social innovation laboratories for the collaborative construction of knowledge from the perspective of open innovation
(2016)
The objective of this work is to determine the state of the art of social innovation laboratories for the collaborative construction of knowledge from the perspective of open innovation. It employs the methodology of the ...
Open access to educational resources in energy and sustainability: Usability evaluation prototype for repositories
(2016)
The purpose of this paper is to show a PhD dissertation research plan, which aims to assess whether the users’ experience of users to perform various tasks in an open access repository, increases by integrating Discovery ...
Open innovation laboratories for social modeling sustainable society sensitive to social needs
(2016)
This research is framed in the field of laboratories citizens, especially those who are driven by private institutions of higher education. The variables are going to study the interaction of participants of laboratories, ...
Personal Social Network as a faciliting tool for collaborative knolowdge construction
(2016)
This study addresses the way in which personal social networks could facilitate the collaborative construction of knowledge considering the potential of Collaborative Computer Assisted Learning (CSCL) as a resource. The ...
Discovery Tools for Open Access Repositories: Literature Mapping
(2016)
The objective in this paper is to summarize the current knowledge that is available for Discovery Tools that have been employed for library services and open access repositories (OAR); This mapping is intended for studies ...
Challenge-based gamification and its impact in teaching mathematical modeling
(2016)
The research presented describes how the challenge-based gamification strategy contributes to meaningful learning of the calculation of solids of revolution spreads in a subject in engineering. The evaluation of students’ ...
Challenge-based gamification as a teaching’ Open Educational Innovation strategy in the energy sustainability area
(2016)
The purpose of this paper is to show a PhD dissertation research plan-and its current status- about the use gamification to promote Challenge- Based Learning through online teaching (MOOCs). The research question specifically ...
Evidence-based Innovation methodology as a way to produce Open Educational Resources by in-service teachers
(2016)
Innovation-based evidence methodology is a newly teaching approach that promotes the use of peer-reviewed information as grounds to design teaching projects. For this to occur three designing stages are needed 1: choosing ...
Open innovation and social construction through MOOCs of energy sustainability: contributions from theoretical foundation
(2016)
In the present work, social construction practices of learning given through MOOCs as spaces for open and collaborative innovation are analyzed. Through theoretical foundation and from an exploratory approach, the main ...
User´s digital competences as perveived In a MOOC Course and it´s relation to the use of OER. A posible path to teach energy sustainability
(2016)
This study is part of a research project entitled: “Comparative study on the development of digital competence under MiCompu.mx program” that was financed by the Mexican fund SEP-SEB CONACYT 2013. The main purpose is to ...